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AI Insights · Timothy · October 2023

Top 5 City Building Games on iOS in Costa Rica: Q3 2023

Explore the performance trends of the top 5 city building games on iOS in Costa Rica during Q3 2023, focusing on weekly downloads, revenue, and active users.

Top 5 City Building Games on iOS in Costa Rica: Q3 2023

During the third quarter of 2023, the top 5 city building games on the iOS platform in Costa Rica showed varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed overview of each game's performance based on data from Sensor Tower.

The Simpsons™: Tapped Out experienced fluctuating weekly revenue, starting at approximately $76 at the end of June and peaking at around $394 in mid-July. The revenue then saw another peak of $339 in mid-September. Weekly downloads showed a significant drop from 219 in early July to as low as 4 in mid-September, before slightly recovering to 33 by the end of the quarter. Active users also experienced a decline, starting at 488 at the end of June and decreasing to 386 by the end of September.

SimCity BuildIt had a relatively stable revenue pattern, with a notable peak of $224 in mid-July and another peak of $187 in early September. Weekly downloads, however, showed a downward trend, starting at 75 at the end of June and dropping to 14 by the end of September. The game maintained a consistent number of active users, beginning with 535 at the end of June and ending with 370 by the end of the quarter.

Family Guy The Quest for Stuff showed modest weekly revenue, peaking at $51 in early July and maintaining a steady revenue around the $27-$40 range through the quarter. Weekly downloads were minimal, with only a few spikes, such as 8 downloads in early August and 1 download in mid-September.

Smurfs' Village had a consistent revenue stream, peaking at $39 in late July and maintaining around $22-$33 for most of the quarter. Weekly downloads were generally low, with a peak of 10 downloads in early August and minimal activity for the rest of the quarter.

Sid Meier's Civilization® VI showed sporadic revenue, with a notable peak of $81 in early July and another peak of $60 in late August. Weekly downloads were minimal, with only a few instances of activity, such as 3 downloads in mid-August and 1 download in early September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023